High Elves are part of the Aldmeri Dominion faction in The Elder Scrolls Online.  This faction was created by a pack between the High Elf, Wood Elf, and Khajiit races.  The symbol of the faction is an eagle.  The colors are yellow and silver.  

Lore says that the Dominion seeks to reestablish Elven dominance over Tamriel in order to protect it from the carelessness of the younger races.  Players selecting this faction will begin in Khenarthi’s Roost after their escape from Coldharbour.

 

Historial Background Of The High Elves

The High Elves are also known as Altmer.  They arrived in Tamriel thousands of years ago.  The High Elf race see themselves as the ruling race of Tamriel.

The High Elves are a highly cultured people who are known for breathtaking architecture and massive historical libraries.  They do tend to inhabit the Summerset Isle, but do emerge if they perceive a threat to their homeland.

Lore tells us that Atlmer are tall and golden-skinned.  They can be seen as snobby or proud.  Because of their elven heritage, they live 2-3 times longer than humans.  

High Elves are very gifted in the arcane arts and are naturally resistant to diseases.  Because of this natural gift, they are considered the most intelligent and finest wizards.  The High Elves are somewhat vulnerable to magicka, fire, frost, and shock.  

 

In-Game Race Description And Passives

Within the game, High Elves are described as: The racial skills of the High Elves reflect their magical affinity by increasing their spell damage, resource recovery, base magicka, and experience gain. These innate bonuses help define the race as proud and powerful spell casters.

 

HIGHBORN

This passive is unlocated at the player level of 1.  It increases the experience gain with the Destruction Staff skill line by 15% and increases the experience gain by 1%.

 

SPELL RECHARGE

Activated and upgraded with skills points, this passive provides the following benefits:

  • Level 5 – when an ability is activated it restores 200 Magicka or Stamina based on whichever is lowest.  This effect can occur once every 6 seconds.  When using an ability with a channel or cast time, you take 1% less damage.
  • Level 15 – when an ability is activated it restores 400 Magicka or Stamina based on whichever is lowest.  This effect can occur once every 6 seconds.  When using an ability with a channel or cast time, you take 2% less damage.
  • Level 30 – when an ability is activated it restores 625 Magicka or Stamina based on whichever is lowest.  This effect can occur once every 6 seconds.  When using an ability with a channel or cast time, you take 5% less damage.

 

SYRABANE'S BOON

Activated and upgraded with skills points, this passive provides the following benefits:

  • Level 10 – increases Max Magicka by 600
  • Level 20 – increases Max Magicka by 1200
  • Level 40 – increases Max Magicka by 2000

 

ELEMENTAL TAUNT

Activated and upgraded with skills points, this passive provides the following benefits:

  • Level 25 – increases Weapon and Spell Damage by 86
  • Level 35 – increases Weapon and Spell Damage by 172
  • Level 50 – increases Weapon and Spell Damage by 258